Build: b2026.02.07.0003 (Pre-Alpha)
Released: 2026/03/07In short:
- Expanded the Training Zone with animated background fans, blurred background layers and new light-control triggers.
- Added new traversal and progression features, including a sub-level transition system, a new passage to Level -67 and a swinging cable lamp that can be grabbed and used like a vine.
- Improved visibility and lighting across dark rooms and night scenes, including weapons, lasers, lamps, sensors and combat effects.
- Expanded player interaction with flashlight controls, cat hiding, anti-gravity buttons and environmental shooting interactions.
- Improved ladders, mirrors, button visuals and metal box placement controls.
- Major performance upgrade: most heavy calculations and rendering work were moved from CPU to GPU, resulting in much better smoothness, stability and overall performance.
Status: Pre-Alpha — core systems, lighting and traversal are being actively expanded and refined.